Factsheet

Developer:
Thomas Waterzooi
Based in Gent/Brussels, Belgium

Release date:
Unknown

Platforms:
Steam (Windows/Mac)
Apple App Store
Google Play Store

Website:
studiowaterzooi.com/links

Regular Price:
-

Description

Please, Touch The Artwork 3 continues the tradition of its award-winning predecessor, immersing players in the captivating realm of a renowned modern artist or art-movement.

Embark on a journey through iconic paintings in an engaging hidden object adventure, reminiscent of the beloved 'Where's Waldo/Wally?' concept, allowing players, 12 and up, to uncover the deeper layers of these magnificent works.

Short Description (~300 chars)

Assist a wandering skeleton artist in navigating a colorful, hand-painted universe, while collecting hidden objects for its lovely inhabitants. ​Solve casual puzzles and fix gaps and cracks in the paintings. Carefully crafted from works by pioneers of impressionist en post-impressionist art (such as Van Gogh, Seurat, Signac, Monet, Manet, Van Rysselberghe, Anna Boch..).

Short Description (~200 chars)

A relaxing hidden object adventure. Explore iconic paintings, collect items for their lovely inhabitants, and solve casual puzzles. Discover the world of post-impressionist painters, the founders of modern art.

Features

  • Explore [X] unique worlds - Embark on a journey through [X] distinct worlds, each brimming with the mesmerizing art of post-impressionist painters. Discover hidden treasures and unravel the mysteries within these famous paintings.
  • Hints when stuck - Stuck on a particularly elusive object? No worries! Players can request hints to nudge them in the right direction. This ensures a frustration-free adventure, allowing you to seamlessly continue your exploration.
  • Casual point & click controls - Navigate the world by clicking or tapping where you want to move. The intuitive controls make it accessible to gamers of all ages. T ake advantage of the zoom function to delve into every intricate detail.
  • Real hand-painted art - Interactive elements and animations made from authentic hand-painted post-impressionist works bring these masterpieces to life.
  • Easygoing - With a light-hearted theme and relaxing gameplay, "Please, Touch The Artwork 3" is a delightfully cozy adventure suitable for almost everyone.

Inspiration

"What would happen if you DID touch the artwork?" That's the fantasy Thomas started playing with back in 2016 after reading ‘What Are You Looking At’ by Will Gompertz. In Dutch (his mother tongue) the title was changed and it freely translates to ‘My little sister can do this as well. Why modern art is art.’ Thomas has a technical background but very artistic parents. He's always had a complex relation with modern art so this title triggered him. It’s an anecdotal and informative book which sketches the chronology of the origins of modern art, from the impressionists to the present.

You go on a journey and read about where these artists lived and worked, who their friends were and what drove them to make their art. They reflected on the rapidly industrializing society. All artists portrayed their own inner criticism and opinions on that society thus their art became very personal. It is precisely that aspect - the emergence of the path of the artist - that he found so exciting about this period.

At that time Thomas, who worked at AAA studios like Larian Studios (Baldur's Gate) and IO-Interactive (Hitman), wanted to create his own indie-games. He wanted to take a wholesome, casual approach and make accessible playful slices of life, attracting both gamers and non-(frequent)-gamers. Combining art and games turned out to be the best way to achieve this!


Videos

PTTA 3 Pitch Trailer YouTube

PTTA3_PitchVAF_FullHD.mp4

Release Trailer PTTA 2 YouTube

PTTA2_ReleaseTrailer_FullHD.mp4

Images

Download all screenshots, GIFS, coverart and logos as .zip (112MB)
PTT3_Keyart_FullHD.png
PTTA3_Level_ThePines_1920x1080_01.png
PTTA3_Level_ThePines_1920x1080_03.png
ThePines_Logic.png

download logo files as .zip (12MB)
logo

Game Press-releases
press.piratepr.com.


About Thomas Waterzooi

Boilerplate
Thomas Waterzooi is a game director from Brussels. He previously worked on Divinity Original Sin (Larian Studios, Baldurs Gate) and Hitman (IO-Interactive ) before becoming a solo-developer in 2018. He focuses on making accessible interactive stories and playful things driven by art, culture, society and human interest. His games are not about skills or high-scores. They are about relaxing, reflecting, playful tinkering, and being sucked into the story and aesthetics (often referred to as "wholesome" or "cozy").

"Please, Touch The Artwork" is Thomas's first big solo project. It's a cozy puzzle game about touching abstract paintings (from Mondrian and the Style) and finding out what happens. It has received several awards and international nominations such as the Google Play Indie award 2022, Apple Design Award nomination, 2 Belgian Game Awards, and a Tokyo Game Show Best Art award. The game was also featured in '2022's best of'-lists in The Guardian and Eurogamer.

The sequel "Please, Touch The Artwork 2" is releasing in february 2024. This time it will be a hidden object adventure set in the paintings of James Ensor. The game was created with the support of the Flemish Government on the occasion of the Belgian EU Presidency 2024. The game will be available for free on Steam, Apple Appstore and Google Play.

More information
More information on Thomas Waterzooi, our logo & relevant media are available here.


Please, Touch The Artwork 3 Credits

Thomas Waterzooi
Design & Development, Studio Waterzooi

Lars Burgwal
Audio Engineer, Composer, Freelance


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks